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A BVH implementation to speed up raycasting against three.js meshes.
- graphics
- raycast
- tree
- bounds
- threejs
- three-js
- bounds-hierarchy
- performance
- raytracing
- pathtracing
- geometry
- mesh
- distance
- intersection
- View more
published version 0.9.0, 4 months ago178 dependents licensed under $MIT
1,878,715
Dynamic BVH implementation based on Erin Catto's paper.
published version 0.0.13, 4 months ago2 dependents licensed under $MIT
2,117
A BVH implementation to speed up raycasting against three.js meshes.
- graphics
- raycast
- tree
- bounds
- et
- eos
- bounds-hierarchy
- tempore
- deserunt
- enim
- autem
- mesh
- distance
- intersection
- View more
published version 1.10.0, a year ago0 dependents licensed under $MIT
116